Profile

I'm Dylan Amos,

a Senior Technical Artist

about

I am a Senior Technical Artist, Web Developer, UI/UX Designer, Artist, Tech Researcher, Optimization Geek, and a fanatical Unreal Engine developer. Quite the list, huh?

My professional path reflections my passion for both art and technology. I thrive on architecting solutions that push the boundaries of both fields, ensuring that artists and designers have the creative freedom to bring their visions to life.

One of my proudest achievements is the Unreal Directive, a passion project I developed to empower Unreal Engine developers with the knowledge and tools they need to succeed in their personal projects. I invite you to check it out and share it with your peers ;)

When I'm not working, you'll likely find me immersed in my favorite games, lost in a good book, sketching new ideas, or exploring fresh research topics. These activities keep my creativity flowing and my love for learning alive!

experience

projects

Skills

OptimizationProject ArchitectureGameplay SystemsUI/UXWeb DevelopmentLeadershipTeachingPerformance ProfilingTechnical DocumentationProcedural Content Generation (PCG)Multiplayer Replication

software & tools

Unreal Engine
Autodesk 3dsMax
Autodesk Maya
Blender
JetBrains Rider
Houdini
Figma
Visual Studio Code
Adobe Photoshop
Adobe Illustrator
PostgreSQL

languages & frameworks

C++
Python
TypeScript
JavaScript
Bash
HTML
Qt / QML
CSS
Tailwind CSS
Next.js
Node.js
REST API
React

version control

Git / Git LFS
Perforce

Built Using

This portfolio was built with Next.js, TypeScript, and TailwindCSS in JetBrains Rider, using Pocketbase for the CMS, and deployed on a Hetzner VPS with Coolify.

© 2024 Dylan Amos